Archives

Monthly Archives: October 2008

Orkfia Classic Age 34 Changes

Orkfia Classic6 comments

Hey People Here are the changes for Age 34, dates etc will be announced later.

Guide

  • Orkfiology added
  • Ofc updated with the new changes aswell.

Layout Changes

  • Remove “Game Talk” since it doesnt exist anymore.
  • Remove “Alliance Forum” since it already exists in the footer.
  • Remove “Orkfia Mail” since it already exists in the footer.
  • Rename “Orkfia-Portal” to “Orkfia Portal”.
  • Move “Global News” to “Alliance” or somewhere else where it fits better then the current under.
  • Add a link to Market from tribe page. (until we sorted a simple menu for ppl that cant use the current menu.)
  • Add alliance filter to the target finder so you can skip seeing your own alli in the list.
  • Add the user class to tribe vision “Class: xxx”.
  • Bring back leadername to the Vision.
  • Remove “Month X, Year XX OE” since its inrevelant in classic really.

Game Changes

  • 1. Add Classes, stated below.
  • 2. Fame bonus changes, listed below.
  • 3. Spell changes, listed below.
  • 4. Priests modified, listed below.
  • 5. Race Changes, listed below.
  • 6. War Changes, listed below.
  • Rp cost cut in half.
  • Merg rules: Anyone can merg anywhere up until last week where merging is blocked.

****

1. Classes

Battlemage

  • +25% effective magelevel when casting spells
  • New spell avalible at ML 10: Ciorin’s Flame, increases offence by 10%

Sage

  • -15% rp cost
  • +20% research bonus, 10% means 12% for the tribe.
  • Banks produce minimum, the amount you get from your mines.

Crusader

  • +25% famegains.
  • +50% priest bonus.
  • Gains fame from Blasphemy Crusade out of war.
  • BC Also destroys Churches and Guard Stations and kill priests.
  • 1hr less waiting time for BC (if 0hr wait time then 1hr less return time).

Rogue

  • Each hideout will produce 50% of mine income every hour
  • Each percent of hideouts will increase offence by 1% (20% cap)

****

2. Fame Bonuses

  • Population bonus = 1k fame gives .75% pop bonus.
  • Attacker bonus = 1k fame gives 1% decreased losses attacking and defending.
  • Fame gains give normal fame and the losing tribe only have 75% losses.
  • *Crusader only* Add out of war fame gain for BC (50% losses for the defender and attacker outside of war).
  • Add a base fame marker for the OOW BC (the crusader one mentioned above) and then with +modified values depeneding on buildings/thieves/priests.

****

3. Spells

  • Mystical Rust: 75% increased dmg oow and 110% increased dmg in war.
  • Wrath of Cyclops: 50% increased dmg oow and 75% increased dmg in war.
  • Hurricane: 100% increased dmg.

****

4. Priests

  • 1 PPA now gives 2% prodsci bonus instead.
  • 1 PPA gives 1% increased dmg inside war including ops/spells/offence and such.
  • 1 PPA gives 1% increases defence inside war including from ops/spells/defence and such.
  • PPA modifed for Dragons aswell.

****

5. Race Changes

Mori Hai

  • Gnome (0/0) – 60cr
  • Goblin (3/3) – 300cr
  • Axethrower (0/4) – 425cr
  • Ogre (4/5) – 570cr — (4/5) – 550cr
  • Assassin (6/0) – 600cr

High Elf

  • Slinger (0/0) – 70cr — (0/0 – 75cr
  • Sage (6/0) – 660cr
  • Longbowman (0/6) – 820cr — (0/6) – 800cr
  • Priestess (4/4) – 370cr — (4/4) – 350cr
  • Rogue (0/0) – 275cr — (0/0) – 350cr

Dwarf

  • Grunt (0/0) – 100cr
  • Hammer Smasher (6/1) – 515cr
  • Stone Thrower (0/4) – 350cr
  • Grey Beard (4/5) – 550cr — (3/5) – 565cr
  • Short Cloak (0/0) – 350cr

Viking

  • Soldier (1/0) – 90cr
  • Swordsman (3/1) – 180cr
  • Archer (2/5) – 450cr
  • Berserker (8/6) – 815cr — (8/6) – 820cr
  • Looter (0/0) – 375cr

Dragon

  • Baby Dragon (1/1) – 40cr — (1/1) – 30cr
  • Green Dragon (25/0) – 550cr
  • Yellow Dragon (0/32) – 700cr — (0/32) – 715cr
  • Red Dragon (50/15) – 1075cr
  • White Dragon (0/0) – 440cr

Eagle

  • Nester (0/0) – 35cr
  • Emesen (2/0) – 80cr — (3/0) – 115cr
  • Vendo (0/4) – 380cr
  • Anekonian (2/8) – 1200cr
  • Razorbeak (0/0) – 265cr

****

6. War Changes

We will do a realy workover on War for Age 35, the minor changes we did for this age is:

  • Surrender Cooldown only limits dmg by 50% instead of totaly blocking it.
  • Fame gains doubled on victory from defeat and surrender.

I think that will keep you busy for a while for planning alliance setup for next age;)

Cheers

~ The Ab hinc group

In the Rear-view Mirror: War Report – GNS vs. SIN

In the Rear-view Mirror, War Reports2 comments

This war took place during Age 14

The age was passing from start-age and leaning towards mid-age, since OOP we had seen 2 alliances, mostly, competing for the #1 in land, those were; GENESIS, and “The Round Table”.
At the top for personal land rankings we could se 2 ravens and 1 Dwarf from “The Round Table” #6, these unbeatble beasts took more or less control over the game and held the rest of ORKFiA down.
GENESIS, whom had 6 moris just beneath RTs attackers, did quickly realise something needed to be done as thier Moirs were hurting and could not grow and “RT’s” TMs were exploring freely.
As time passed the Moris of GENESIS, whom had alot of credits, pumped thier armies, raised MLs and started to mass grab RT’s TMs for thousands of acres, also one of the Moris “meepmeep” grab the biggest Raven, “King Arthur”. Of course now the Moris grew into range of the big Ravens & Dwarf, and got retalled.

What followed next was that RT secretly had started making plans of wars, and started to convert buildings.The same night as the last grabs was made on them, 12hours had passed, and RT had set killtarget, the target was “meepmeep”, the one who had grabed the invincible “King Arthur”. Sadly enough the meepmeep had razed his Academies during night and was easily killed while offline saving a cat, the war had just taken its first victime, the final blow was laid in meepmeeps career, a 4380acre mori.

However, GENESIS was not late to respond and quickly started converting buildings, this was not taken by suprise, they had known a war was doomed to happen sooner or later.
During the time for GENESIS guilds to be filled, Round Table had been throwing some heavy OPs on one of GENESIS’s Brittionians, but without luck as the tribe defended himself very good, and could not be killed. However, there was another brittionian whom had recently explored and was low on ML, this Round Table quikly realised and could easily kill, a final blow was laid in Brettonians career. In this a new record was set in the old bug, and a 10-fold kill was made.

Now GENESIS had gotten thier buildings in, guilds were filled, thieves was trained, and killtarget was set. The target was, Sir Bruin the Black. A well defended DE but a final blow was laid. Shortly after Round Table started targeting one of the Moris, but he was proven to be more difficult than they had thought, and survived.

Second target of GENESIS was set, Sir Dinadan, a ~3800 acre eagle, who got the final blowlaid shortly.

Round Table had now started thier crusade against one of the Moris, 3 BCs were done, closely followed up with massive raids and OPs, with a bit of luck and skills the mori managed to stay alive for some hours. Unluckely the mori had lost net connection, and couldn’t stay logged on at all times and after heavy ops/raids a final blow could be made, and the second mori was killed, ~4000acres.
During the raids on the night Galahad had missed his attack one hour and was beaten down big time, this was made near the killtime set by GENESIS, and now it was Sir Galahad whom was target. Failing first try, the Raven came online close to the next update, but did not realse any troops and was easily killed.

As Round Table was also fast to retal and started targeting one of GENESIS smaller tribes, Brown Magic Mushroom, and with heavy OPs and raids, he still manage to survive for some time. During this time GENESIS tried another kill, this time a Spirit, but failed, as the Spirit realsed big amounts of thieves and got heavily crippled.

However, shortly after GENESIS swap target, and was able to lay a final blow in a DE, Sir Palomides. Round Table still opping Brown Magic Mushroom, but without luck as he proved to be a tough cookie to break.

Meanwhile GENESIS finished another kill on Sir Balan, and 6h later they followed up with a kill on Queen Morgana Le Fay.

The war was coming to an end, and a final killtime was set by GENESIS. During the night 3 of thier Moris had trained big amounts of troops and trippled grabbed King Arthur, though not suprised he grabed one of them back, and 3h GENSIS started hurling thier TM firepower, and last seconds remaining, King Arthur tried another grab at one of the Moris but failed, and a final blow was laid in King Arthus career.

Both alliances agreed to stop the heavy opping and both went their own way again

Much has been said about the war,and indeed, it was a tough war, for both sides, but in the end GENESIS got upper hand and had almost 18-19 tribes online at all times, moving from second place in land to first, and Round Table dropped to a #6 in land.

Final score: 7-3 GENESIS – Round Table

Do you have an old war report, story or interview laying around from the old days? Don’t hesitate to send em in

Saturday News – Soon soon

News0 comments

Saturday again.

Hey, after a week of silence its time to get busy (more busy) again.

First

The changes for age 34 will be posted here next saturday so stay tuned for some freaking great changes.

The new marketing team for Classic will be setup next saturday aswell, dont miss the oppertunity if you wanna be part of promoting the game.

Second

The new Orkfia Classic server has now almost been up for a month (counting with the registration opening up). Thought it would be time to post some statistics about that.

Stats

  • 1071 unique visitors.
  • 10580 visits.
    • 2189 from Sweden.
    • 2178 from Netherlands.
    • 1961 from United States.
    • Totaly visits came from 35 countries.
  • 474703 pageviews.
  • 58.12% of the visits was done with Firefox.
  • 33.72% of the visits was done with Internet Explorer.
  • 97.94% of the visitors was running some sort of Windows OS.

One thing I would like to push here is that you should Always use the latest version of your browser. Fine if you feel that the newer version is more ugly but you are missing out on new features.

There is several browsers out there so there should be one that suits you the best, for me its Firefox together with the Orkfia Toolbar, and several addons/plugins to enhance the browser even more. Other worth mentioning is Internet Explorer (8 beta), we will btw stop developing Orkfia Classic and Orkfia Portal for IE6, even IE7 is limited for developers.. Opera, Safari, and ofc Firefox.

So make sure you have the latest version of your browser.

If you feel that something is missing here on the Portal then please let me know.

Cheers and dont forget to check on the new awsome changes that will be posted next week.

I’ll make sure we have more interviews coming along aswell;)

Page 2 of 212