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Orkfia AatW Age 16 – Age Changes

Orkfia AatW Age 16 – Age Changes

Alliances at War0 comments

~ Age 16 Game changes ~

To further promote community and gameplay “Alliance Merging” is being introduced. This new feature encourages the formation of full alliances while eliminating any penalty of changing established positions of research and resource achievements.

All research, including purchased science, and market stores will be combined in the newly formed alliance. Now it’s easier than ever to position your team as a top rank contender! Alliance elders will find the “request alliance merge” link under Elder Options on the options page.

New Features:
- New option for elders to request a merge between two alliances
- Removed ML requirements from all spells
- New formula for mana cost of advanced spells
(The current formula is kept for self spells, inner sight, poison, cyclops, anthrax, Magical Void fireball, Unresearch, Fountain of Resurrection and the new formula will apply for the rest of the spells.)

Bugs fixed:
- Guide for Poison Water now show “0.8% citizens” instead of 9%.
- Showing leader name instead of tribe name and alliance # when defecting to the graveyard

Other changes:
- Removed spells: DragonApprentice, Juranimosity, Unresearch, Engineered Virus, Stunted Growth

Age 16 will start in 1396 OE and last roughly the normal life span of a ruler (83 orkfian years).

[Update]

More information on the Mystics changes:

Standard cost (current spells cost) should be around 3,5k acres. At 6k acres should give ~25% extra firepower. At 1,75k acres should give 50% lower firepower.

Also notice that your mage level still depends on size in acres. (2,5k acres = max mage level of 25.)

[End Update]

Cheers,
Martel and staff

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