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In the Rear-view mirror Tuesday: War Report – GNS vs. ORKFiA

In the Rear-view mirror Tuesday: War Report – GNS vs. ORKFiA

In the Rear-view Mirror, War Reports4 comments

Starting today we will now every Tuesday look into the rear-view mirror and have some old interviews and war reports posted here. We are kicking of with GNS vs. ORKFiA which took place the first age that Orkfia Classic got launched (age 26). Written by the GNS elder Wheelie. Enjoy.

Something Old, something New, something Blue -
ORKFiA CLASSIC

The story about a broken and lonely alliance with trigger happy TMs.

Chapter one – Genesis

I was asked by the elder and co-elders in #21 to write a war report on the war between us. However I quickly realised that this would prove to be a lot harder than it sounds. The war between us (Genesis (#32)) and #21 was a mere result of something that had been going on the whole age, only to bloom during the past week, before the actuall war broke out between us.

Where was I suppose to start? What should I take into consideration? What would I write about?

If I was suppose to explain the war between us from our side I would have to do it from scratch, so people could relate easier to the situaion and perhaps understand a bit more. I suppose the first thing to start with would be the war with #12.

Chapter two – P.O.O, butt, what does it mean?

ORKFiA was back, veterans had returned, a lot of the old top alliances were back to give ORKFiA some loving again. There was rejoice, excitement and a lot of assumptions of who was going to rule the age during the first few hours of OOP. Then came the bug and we had to postpone the age with a 24h delay, a classic orkfia start.

Grabs were flying around, people were exchanging land, feeding on defenceless OOPers, hunting ravens. The grabwars had started. It didnt take long before a 2-3 alliances broke loose from the OOP pack and started to fight for top spot. At first there were two competitors, mainly #12 and #21, who keept bashing each other, both alliances had nasty attacker setup’s, we tried our best with our Uruk team and after a while #12 stood alone, while we were making our way to them. We quickly understood that they were a problem with their scary Olegs and Dwarf, a problem which had to be delt with sooner or later. #21 had some scary looking attackers aswell, mainly one Oleg, but that proved to be no problem. The mere nuisance he caused, he managed to cause for himself aswell and went down before anyone knew what had happend.

I think it was around the second week or so, people were barely around 2.5-3k acres when we started noticing #12 preapering themselves for war, the signal was lid, war was coming.

They were converting, we were converting, tick by tick we were getting filled by a sudden rush, the nerves were getting weaker and weaker. The KT was set and as the final hour was reached we declared the official war, and the killtime was upon us. Slowly and gaspingly the good old orkfian feeling of joy/excitement/happiness but at the same time fright/paranoia and fear, fear of knowing what you are capable of and knowing that the enemy can do exactly the same thing – was starting to crawl up the spine.

The end of the hour was coming closer, hands were shaking, windows were ready, the guild IRC chat was being nervously spammed, the climax was full and had almost reached its max when – BAM! First blood! We had laid the final blow in what was going to be the first kill in our war. What followed was joy, pleasure and hunger, hunger for more blood!

But what was this? In all the excitement something had gone terribly wrong. One by one we all started to realise that we all had more than our max tp/mp’s. Rapidly the guild chat begun to take diffrent directions as to what we had to do. Quickly Scarlo was summoned and the discussion were in full shape. As we were talking to Scarlo he talked to the elder’s of #12. It would seem that by us getting a quadropple kill on them, the war bonuses you gain for getting a kill/having someone getting killed i war, had increased times four. We offered them peace, for the duration of the bug, but they didnt want to hear it and insisted on keeping it as it was so they could pursue thier kill. The same hour as we got the bug they had their KT, on our “Vadå tema? (#32)”, which they ironicly failed even with the war bonuses. Then they came in return afterwards asking us for peace, well as you understand there was no way now for us to accept it.

Thing’s were harsh, they had some nasty attackers, we had our wolfpack of Vikings and Uruk team. The Viking wolfpack was still too small, however our Team Uruk, consisting of “Silence…I Kill U! (#32)” and “Too Much Jäger! (#32)” were hungry, they had been sneaking for the top and started claiming the throne as theirs. They started a havok on #12 unseen before. They wrecked everything in their way, leaving nothing but a trail of blood. After #12′s failed KT on us we regained and slained another one.

At #12s front things were going silent, had they had enough? Given up? Well after our second kill we had the answer, they surrendered, after passing on a huge grab on 500 acres to our brave “Minttu Memories (#32)” who would later on prove to be the bullied, fat kid of orkfia, through out the entire age.

Once we got the win, which was of course also bugged, so we only gained the fame part, we started to look around. We were in warmode now and feelt strong, it was time for some payback.

Score: 3 kills, 0 deaths.

Chapter three – Ruffled feathers and Bondage Gnome’s.

So we had been victorious in the war against #12, came out as top dogs with Team Uruk on top of ORKFiA and one brave Viking had managed to feed on #12′s TM team and started to poke his way up, it was the “Bondage Gnome (#32)”. Thing’s were undoubtedly looking good for us, but we had no idéa of what was in store for us.

Leaving #12, our trigger happy TM crew demanded more, they had feelt the bloodthirst for the first time. We started to eradicate some of #19′s tribes, which had been feeding on us for some time. #19 was a small alliance full of potential dangerous attackers. One by one they went down. After 4 kill’s our TM crew feelt satisfied and we went back to growth mode.

This periode was rather boring and each day passing feelt like an eternity. Team Uruk were ripping through orkfia like a plauge and the brave Bondage Gnome (#32) had recently joined them. As time passed by we knew that a new challanger would soon rise, who would it be? Core? MH? The more time that passed the more we tried to preapere ourselves. You could almost feel the tension in the air, it was thick. War was coming yet again. We did what we could do best and gather resources, however, one brave tribe was feeling more lucky than others and let down his TM def, Bondage Gnome (#32) razed TM def in exchange for being able to pump more resources for the alliance. Little did he know that this move was the one which would lead to his death.

This is where the “war report” is suppose to start but I feelt compelled to add the first part. So sue me :<

Three weeks of the age had passed when I was at work and got _the call_. I was unable to answer but when I saw the unaswered call I just knew, I dialed up the number and found out that; Vogon Destructor (#14) has laid the final blow in Bondage Gnome’s ORKFiA career. I sounded the alarm and we were converting.

Mostly Harmless was a ruthless alliance lead by a evil finnish mastermind, they were not to be underestimated. MH was packing a fearsome TM crew consisting of dangerous Eagles and Britts, with a notorious Mori Hai.

They had killed Bondage Gnome (#32) which meant they could probebly quite easy kill anyone els of us. As we were converting we were all in a state of chock after the kill, we quickly organised a KT and unleashed Team Uruk on them. The first kill went rather easily, a battlemage Undead with no thief defence. During the passed war we didnt have any real thieves, this war we had however been preapering for days, so our thieves had sharpened their knives, and the trigger happy TM crew were craving.

The following kill would prove to be a bit harder. While were working on their TMs we had let loose Team Uruk who were spreading havok through their alliance. However, one of our suicidal and self-proclaimed Immortal Britt had gone wild. By using ML 15 and thieves he claimed he would rule the world, as you can imagine we were worried and tried to talk some sense into him. Of course it didnt take long time before #14 found him and commenced their KT.

If it was pure luck or if he is truely immortal, we dont know, what we do know is that he is still alive and kicking. By this time we had already managed to get a second and thired kill. By the time we got our fourth kill they had already waved the white flagg and given up.

Score: 4 kills, 1 death(s).

Chapter four – The Coreans.

Victorious once again and still in warmode we werent sure on what to do, we knew there was still threats out there, #21 was a growing concern but even more so, core. We knew what Core had done in the past and we feared what they could do in the present.

At the same time one of Cores much feared High Elf, Reefer Madness (#20), had increased his offence by a huge bit we decided that Core had to be top priority, even more so the HE. However with a TM def that looked impossible to break we were not sure what to start with. Core had a steady TM team, mostly DE’s, with their 2 HEs and a Oleg who had been trouble in the past.
We decided that the HE had to go, with his massive offence.

A bit wary from the past war with MH we set the KT and went all out. We had to take him down no matter what, if we would fail, it could mean the death of more members. Once again our TM crew proved to be at their edges, and we could slay the High Elf with little trouble and some luck.

The following kill would be on Saturday Night Fever (#20), which proved to be no problem at all. With no thief defence and no activity we could simply walk into the lands and grab everything we wanted. Still there was no real sign of Core’s TMs, however both their Oleg and smaller HE proved to be trouble makers and keept bullying one of our tribes, yet again Minttu Memories (#32) took a few for the team.

Mauling through their TMs, disabling their Oleg by having him release all his off we left Core.

Score: 5 kill’s, 0 deaths.

Chapter five – Bloodshed and tears.

Having battled 2 wars, we were still on top, Team Uruk was looking supreme, one of our brave vikings had died and we were not sure on what to do. By the looks of it we could really have used a break, get some of our lower tribes on top and our sci on the run again. Our science had been decaying like nuts. The trigger happy TM crew were voicing their opinions, they saw #21 and wanted them dead.

This did not make our decision any easier. This decision however was made for us. #21 were converting. Once again we sounded the alarm and set a KT.

We managed to get of them during two hours at night, however, what followed next was a sneaking and devious move.

Somehow #21 had managed to slay our “Silence…I kill U! (#32)”, by having their Mori Hai suiciding along with their Oleg pumping monster off to do a double grabb on him during night and then blast him into never-neverland.

Team uruk had been splitt. The painful echos of “Too Much Jäger! (#32)” could be heared throughout orkfia. The crying and longing for its partner was unbareble. Too Much Jäger! (#32) required, no, demanded revenage like there was no tomorrow. What followed next was a manifestation of our rage.

Weary from past wars, troubled by our dead Uruk we gathered what we had. Our Wolfpack of Vikings feasted upon the suiciding Mori Hai while our thieves raped and plundered his lands. We easily took him down, making it 3 kills in less time than 6hours.

Still there was a concern of the Oleg. He had boosted his offence quite a bit and increased his TM def a lot, much like the HE he seemed like a impossible kill, only bigger. However earlier during the age we had watched him and knew that he would never last all the way, he just didnt have what it took. Up till now another of our brave wolfpack of Vikings had started to take his baby steps to the top, it was Milliways (#32), who along with the rest of the wolfpack, rose to shine. Along with the raging uruk they would toghter wear the Oleg down. The Olegs TM def proved to be most difficult of our TM crew so we had to relay on our brave attackers, untile the time was right.

It did take some more time than the ones before, but we knew he was going down, which he also did. Much unfortunetly the happiniess was brief. As all the thieves had their minions out, raping the Oleg, #21 had a KT set, the tick after. They quickly saw their oppertunity and advantage. Setting their KT on the elder of opposing alliance (who happend to be a very honorble and most handsome man!).

Another one of us went down, things were getting more and more weary in the alliance and sci just keept decaying and decaying. As it looked now, things were going down the drain. They attempted our second uruk, then swapped to our Randomness (#32), without any luck at all on either one. We attempted some of their Spirits aswell, but failed. In the meantime our wolfpack, Vikings were growing on them, sneaking their way up, just trying to cause as much havok as possible.

Probebly sick of failing attempts on our bigger tribes #21 tried a diffrent angle and killed our smallest tribe that had been stuck behind for the most part of the age.

Then like a divine fire from above, we gripped toghter once again, reunited and blew off 2 kills in a row on them, with a thired in sight. They failed yet another kill on our Minimaräng (#32), who managed to survive most skillfully. It was probebly this, that made #21 surrender as their next move.

I have to give #21 credit for their TM crew though, It was not what we expected :)

Score: 6 kill’s, 3 deaths.

All in all; 18 (22 if you count #19) kills, 4 deaths.

And that is where we are today. It is 1½ week left of the age, a lot can still happen and I have probebly doomed my own alliance (and myself) by writing this, we can probebly expect some sort of co-opness. Alas, it was a fun but hard age for us, this far. It proved to be just all that ORKFiA has been in the past with all bugs, grabwars, and alliance conflicts. Also, we had 4 completly new people to ORKFiA playing their first age with us and all of them exceeded our expectations, made the age a whole lot more fun.

I wish all of you good luck for the remaining of this age and the upcoming age!

Oh, and a Merry Christmas and happy new year!

THE END

~[GNS] Wheelie

Editorial Note: GNS ended that age with 31 Kills and 4 Deaths.

4 Comments
  1. Wheelie says:

    hehe reading through it all again brings back memories <3 Its an intressting read for anyone who can push himself to read through the whole post :)

  2. bloodball says:

    you can write pretty good. i twas fun to read.
    for me it was nice that it is long i read it in a spare hour at school =p when i was done i had lessons again

  3. Scarlo says:

    Nice story indeed. Thanks for sharing ;)

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