Incoming Changes
Hey, it’s been awhile but we’re back and we are gonna close down classic while we do some changes. Stay tuned for more updates shortly. Cheers
screwed
Hi
- Fever
- Soar throat
- Shivers
Oh hang on now, that isnt the age changes
Continue Reading
It’s alive
Oh hi there.
Guess what?
Yeah thats right, it’s back, it’s alive.
After months and months of inactivity, slacking and dealing with real life, it’s finally time to spring to action.
Age 51 – Actual Changes
Hey
As you already know there has been some delay in the age start and there was no blitz age, the blitz age concept will be tested somewhere in the future instead.
Age 51 – Changes
Hi there.
Age 50 is since a few days back over.
Age 51 is to get announced, the reason this announcement has been delayed a few days is cause we are moving to a new sweet server, no more shared sucky hosting.
Age 50 – Changes
Hi there.
Age 49 is now over.
Age 50 will start night between 28th and 29th at 00:00ST, first update as always at 01:00ST. The age will last for four (4) weeks.
The updatebutton will be added by a soft reset once the changes has been uploaded and removed by another soft reset 24 hours before the new age starts.
This could very well be the last age on the current server for Orkfia Classic, more news about that for age 51.
~Acwder
Game changes
- Tribes in protection no longer count when the rankings are taken at the end of the age.
- * Death bonus formula change: bonus_land = (size_at_death-250)^0.80459611995 –> bonus_land = (size_at_death-250)^0.75
* Death bonus @ Orkpedia. Only the bonus part of it is changed.
Race Changes
Grey Elf
- Sandwalker (5/0) 450 cr –> (6/0) 520 cr
Revenant
- Skeleton (0/1) 60cr –> (0/0) 40cr
- Axewielder (6/2) 500cr –> 520 cr
- Bone Archer (4/7) 700cr –> 720 cr
- Revenant (5/6) 600cr –> 620 cr
Undead
- Skeleton 90 cr –> 80 cr
Bat
- Stone Skin 0/6 730 cr –> 0/7 880 cr.
Grokan Hai
- Sniffer (0/0) – 400 cr –> 350 cr
~Bolle & the dev. team
Age 49 – Changes
Hi there. Age 48 is now over. The rankings from age 48 will soon be posted.
Age 49 will start the night between 23th and 24th of april at 00:00, first update as always at 01:00. The age will last for four (4) weeks. The game will be reset and the update button added once the changes has been uploaded. The updatebutton will then be removed through another soft reset 24 hours before the age starts.
Below is this age changes and more information, written by Bolle and put together by the development team.
~Acwder
First of all, we’d like to invite you to take a look at the Orkpedia. So far it has been used mostly by Staff. However, you’re all invited to add whatever bit of information you want. It is not limited to just in-game mechanics; you are allowed to add your alliance strategies, your Out Of Protection strategies, the history of your alliance or famous orkfians. Just be aware that changes or additions will have to be approved of. It is also very possible that your new page will be moved to a place in a new, existing, or different, category.
The reasons for Orkpedia are many. First of all, it is much more user friendly. Second, it allows for more information. Third, it involves the players in the process. Fourth, more players means a much more highly updated manual.
Now, there was already reason to believe the guide was not updated so regularly or so thoroughly. No one likes to do his work double, so there’s a big chance the guide will become more and more outdated. Therefore, it’s best to adapt to the new Orkpedia
Now, on to the changes. A short explanation for these seemingly explosive changes is in place.
- The HO formula was deemed too ‘easy’ for 6-player alliances. Therefore, it has been tuned down a bit.
- Attackers were considered weak. This can be seen by the average number of attackers chosen in the past ages. The reason for this is believed to be the change to 6-player alliances. Development hoped that attackers had an innate value of themselves. However, the players clearly disagreed. Therefore we have increased the attacker’s damage just like we have changed T/Ms damage. The factor by which is similar to the T/M increases. Take the hint
Hideout formula
S = 1/(1+H/0.4) –> S = 1/(1+H/0.7)
See http://www.orkfia.biz/orkpedia/index.php?title=Hideouts for a profound explanation of the hideout formula.
Invasions
http://www.orkfia.biz/orkpedia/index.php?title=Category:Attacks
Blasphemy Crusade
- Destroys academies (4% of total land) –> 5.33% of total land
- Destroys guilds (4% of total land) –> 5.33% of total land
- Destroys hideouts (4% of total land) –> 5.33% of total land
- Kills 5% thieves –> Kills 6.67% thieves
Raid
- Up to 12% of the target’s citizens can be killed with a single attack. –> Up to 16% of the target’s citizens can be killed with a single attack.
- Units killed is increased by 33% for both attacker and defender.
- Formula: 2.25% –> 3% killed from defender, 1.2% –> 1.6% killed from attacker.
Notes:
Preemptive note to all dragon players: No you will not receive compensation.
Oversending does not increase nor decrease your losses. You only lose over the amount necessary to break.
HitnRun
- Units killed is increased by 33% for both attacker and defender.
- Citizens killed increased by 33%.
Formula:
- off/def * 4% –> off/def * 5.33% killed from defender.
- 3% of sent –> 4% of sent from attacker.
Note: see Raid.
Spells
Hwighton Raid
- Destroys up to 10% of target mp. Send 50 thieves to burn one mana point –> Send target’s guilds * 5 thieves.
Summary of the effect: with maxed MP, you send ~70% of old. With half mp, you send ~150% of old. That is, with the average warmode. It’s the general effect, anyway.
Note: mages’ enforced honesty destroys 7.5%.
Races
http://www.orkfia.biz/orkpedia/index.php?title=Category:Races
Wood Elf
- Tree Ent (0/10) – 1450cr –> 1500cr
Eagle
- Vendo (0/5) – 575 cr –> 600 cr
- Anekonian (2/8) – 1080 cr –> 1100 cr
Thurog Hai
- Thurog (8/8) – 1000 cr –> 1050 cr
Halfling
- Duellist 3/6 680 cr –> 700 cr
~Bolle and the dev team
Age 48 – Changes
Hey there
Age 48 will start the night between 19th and 20th at 00:00ST, first tick will as always be at 01:00ST. The age will last for four (4) weeks. Once the changes listed below is uploaded we’ll reset the server and add the updatebutton, the updatebutton will be removed 24 hours before the age starts with another soft reset.
Race Changes:
Brittonian
- Knight 840 cr –> 800 cr
- Rogue 425 cr –> 350 cr
Halflings
- Hobbit 0/0 10 cr –> 30 cr
- Footpad 4/0 360 cr –> 340 cr
- Poacher 0/4 400 cr –> 380 cr
- Duellist 3/6 700 cr –> 680 cr
- Cutthroat 0/0 100 cr –> 80 cr
Rohirrim (READ: Completely changed!)
- Soldier 0/0 60 cr
- Horseman 5/2 430 cr
- Mounted Archer 3/6 660 cr
- Rohirrim 7/7 850 cr
- Scout 0/0 150 cr
3 hr attack time
No rest time on Hit’n'Run
66% of normal losses when attacking
Fame counts as defence modifier (1000 fame = 0.5% defense modifier)
Bats
- Blackfoot 0/0 10 cr –> 30 cr
- Razor Fang 4/2 400 cr –> 380 cr
- Stone Skin 0/6 750 cr –> 730 cr
- Dragon Head 6/3 800 cr –> 780 cr
- White Wing 1/2 250 cr –> 230 cr
Phoenix
- Bennu 0/0 10 cr –> 30 cr
- Fenghuang 3/0 250 cr –> 230 cr
- Adarna 0/5 550 cr –> 530 cr
- Avalerion 2/7 900 cr –> 880 cr
- Angha 0/0 300 cr –> 280 cr
Lich
- Mortal 0/0 75 cr –> 60 cr
Daemon
- Imp 0/0 85 cr –> 100 cr
- Gargoyle 5/0 375 cr –> 350 cr
- Succubus 3/0 375 cr –> 350 cr
Uyon Hai
Defensive spells (DH, FoR, Heal and SoD) and basic selfspells cost triple mp –> Defensive spells (DH, FoR, Heal and SoD) and basic selfspells cost double mp.
Thurog Hai
Remove:
- 40% lower military losses.
- Can’t cast FoR
Add:
- 66% of normal losses when attacking
Other Changes:
Rating system for races
After a suggestion made in the ingame forum there is now gonna be a rating system for each race to give a new player a better grasp of each race. Its gonna look like this:
A big thanks to Sanzo that came up with the idea, to Joe and Bolle for sorting the stars and to max for coding it.
Orkpedia
A wikipedia for Orkfia Classic is gonna get launched, named Orkpedia. There has in the past been an attempt to create one for both Orkfia Classic and Alliances at War, it failed due to both activity and the difficulty of adding stuff that is named the same in both games but works differently.
The goal for the Orkpedia is to replace the guide but they will exist together until we’ve filled Orkpedia with all the information from the guide.
So if you wanna help out then don’t hesitate to write a page at Orkpedia. You can write something from the guide, add your alliance page or even add your own profile page if you’d like.
Cheers
~Acwder




